Little Red Riding Hood
A girl takes a basket to her grandmother. A wolf tries to trick them; asking for help matters.
A fountain of fairy tales. And you are the star!
Tap one answer to each question. There is no time limit. Take your time and have fun.
Score = seconds − (correct answers × 10). Lower is better. It can be negative!
A first collection of classics. These are gentle summaries: original tales have different versions and sometimes sad endings. Here we celebrate curiosity, friendship and learning without fear.
A girl takes a basket to her grandmother. A wolf tries to trick them; asking for help matters.
A young woman gets help to attend a ball. A glass slipper helps find her afterwards.
A young woman finds shelter with seven friends. A jealous queen tries to trick her with an apple.
Two siblings discover a sweet house. Working together helps them escape its dangerous owner.
A girl with a long braid lives locked in a tower and seeks her freedom.
A curse sends a princess to sleep. Roses surround the castle until the spell ends.
Three siblings build different houses. The brick house withstands the wolf’s huffing and puffing.
A mother goat warns her children about the wolf. One little goat hides in the clock.
A clever cat puts on boots and helps his owner find a better fortune.
Magic beans grow into the clouds. Jack discovers a castle and a giant.
A wooden puppet learns honesty and responsibility through many adventures.
A young man finds a magic lamp. A magician wants to take it.
A traveller discovers a treasure cave. Clever Morgiana helps protect his family.
Gerda makes a long journey to find her friend Kay in an ice palace.
A little bird who looks different grows into a swan. Everyone deserves respect.
A pea hidden beneath many mattresses becomes a test for a castle visitor.
Two swindlers pretend to weave invisible cloth. A child dares to tell the truth.
A girl enters the three bears’ house and tries their things without asking.
A young woman gets to know an enchanted beast: appearances do not tell the whole story.
A ball falls into a well. A frog offers help in exchange for a promise.
Four animals form a group and find a new home together.
A mysterious being spins straw into gold. Learning his name ends an unfair bargain.
A biscuit runs very fast, but a fox manages to trick him.
A musician frees a town from rats. The tale reminds us to keep promises.
A shoemaker receives help from tiny craftspeople and finds a kind way to thank them.
A little toy soldier goes on an extraordinary journey in a paper boat.
A tiny girl has big adventures among flowers and animals.
A young sea-dweller dreams of exploring the world above the water.
A race shows that steady progress can matter more than boasting about speed.
A mouse helps a trapped lion. Even the smallest friend can do something great.
Original questions and summaries based on traditional tales and classic works, with original illustrations made for this game. The odd object is always a modern invention absent from the traditional story.